Monday 23 November 2015

situation comedy



Friends



Ipartment
I love my family




The first one bar chat is Friend, the second one bar chat is Ipartment, the third one is " I love my family"


The first 20 episodes   of “Friends” ,    
The first season of "Ipartment"  
 The first 20 episodes of “I Love My Family”


First season of “Friends”, the average number of conversation lines per episode is 272

First season of "Ipartment" the average number of conversation lines per episode is 186

The first 24 episodes of “I Love My Family”, the average number of conversation lines per episode is 153


The  multiple dimensions:    26%  for "Friends  14% for " Ipartment" and 10% for "I Love my Family"

The physical dimension: 13% for “Friends” 15% for "Ipartment" and  10% for “I Love My Family”.  

 The experiential dimension: 64% for "Friends" ,70for "Ipartment",73% for “I Love My Family”.


The temporal  dimension:  44% for "Friends" ,33for "Ipartment", 23% for “I Love My Family”.


According to bar chat, we can find there are some different for the temporal dimension between Ipartment and I love my family. The temporal dimension on Ipartment is more than that in I love my family. Because the script of ipartment is similar that of the american situation, and director hope the foreign audience can understand the story when they watch ipartment.

Interactive Film and Cinema

What do you understand by the above title?

 Interactive cinema is a hybrid between participation and viewing, giving the player - or viewer, as it were - a strong amount of control in the characters' decisions. (wikipedia)

In my views, interactive film means that audience to product film, audience join in all of film processing like script, character, pro, shooting skill and so on. this kind of film has publish for some years, now, the interactive skills is better than before.


 What is the new experience that is available to the audience?

traditional filmit is created by some directors, they decide the script, storyline, characters, pro and so on, audience just buy ticket and watch film.

interactive filmaudience not just buy ticket and watch film. they can play director to change film. for example, some audiences like humor, however, the film is sad, so they can say stop and change the storyline. it is a great way to show audience's emotion.


 What examples of practice can you find of the above?

Last Call


character use phone to interact with audience, question them like go up or go down. nobody know what is the end.
for audience, they can change the film so they don;t feel boring. 

 What can we expect in future? 

when audience want to watch film, they don't need go to cinema, they can watch film at home, different audience can produce different film.

Do you think, from your research, it will become important or stay a ‘niche’ experience?

i think interactive film will be better in the future, and more and more audience join it.


Interactive cinema (2015) in Wikipedia. Available at: https://en.wikipedia.org/wiki/Interactive_cinema (Accessed: 9 December 2015).

Powerflasher Agency (2010) 13TH STREET „Last call - the first interactive movie (software by Powerflasher). Available at: https://www.youtube.com/watch?v=qe9CiKnrS1w (Accessed: 29 November 2015)

Sunday 22 November 2015

Beats

Getting a locked door open in an emergency 

Jim, Rush and Curry are good friends. one day, they playing computer game in curry's home.

Jim and Rush  want go to toilet, when they push the door, they find the door is locked.

Jim think the door use retina recognition to open it, however the door still locked.

Rush think the door use voice recognition to open it, he said 'open the door', however the door still locked.

They feel very worry,but they don't know how to do it.

Curry find their actives and say ' it just a normally door, why don't use key to open it.'



Saturday 21 November 2015

The fundamental context categories in understanding communicative intention



Humor context is separated into 3 dimensions: physical, temporal and experiential.

The physical dimension of context encompasses the categories Access, Space, and Move 

The temporal dimension describe factors which are affected by the sequence in time of the occurrence of the associated events

The experiential dimension :the most complex of all contextual dimensions
                                                Encompasses all factors related to the intangible memory of the mind

                                               These factors include but are not limited to social setting, culture, personality, world view, knowledge, discourse, status, etc.

Bosco, F. M., Bucciarelli, M. and Bara, B. G. (2004) ‘The fundamental context categories in understanding communicative intention’, Journal of Pragmatics, 36(3), pp. 467–488. doi: 10.1016/s0378-2166(03)00055-9.

Wednesday 18 November 2015

Life on a day

Last week, we watched a documentary called life in a day.

Director Kevin Macdonald and producer Ridley Scott team up to offer this candid snapshot of a single day on planet Earth.

In  TOP DOCUMENTARY FILMS, the rating is very high, and many users post positive reviews.




To find a way to represent the developing world, the director spend £40,000 to buy the camera, and each camera had two memory cards: one to send back to us, one for them to keep. 


Compiled from over 80,000 YouTube submissions by contributors in 192 countries, and totally 4500 hours. But the editor uses 90 minutes to conclusion all information. Thus, the editor has an active edit skill.


 In the documentary, some clips are dangerousness, some clips are peaceful, director mixes those clips together, for example, when the man kills the cow, the background sound is woman sings the song when I see this clip, I think we have no choice, because we need live


in other aspect, in Afghanistan, people alway suffer war and death, but children still very happy and friendly, i think the future of Afghanistan will be better.


IMDb. (2011). Life on a day. Available: http://www.imdb.com/title/tt1687247/?ref_=nv_sr_1. Last accessed November 18, 2015.




situation comedy research

Keyword : parody 

Wikipedia 

parody (/ˈpærədi/; also called spoofsend-up or lampoon), in use, is a work created to imitate, make fun of, or comment on an original work, its subject, author, style, or some other target, by means of satiric or ironic imitation. 





Simon Dentith research about the history of parody, The word parody is derived from the Greek parōidía, 

In 1812, the first collection of parodies in verse to score a wide success was Rejected Addresses in England.

In the twentieth century, parody in film and television as much as in books and magazine  



In 2009, IPartment was published in China, many Friends fans said it is a :Chinese Friends" because director parody many areas for Friends. When journalist question director why they parody Friends, the director explain Friends is very famous in the word, so they want to respect them.


character




in Friends, there are six characters, three man and three women.

In ipartment, the director wants to distinguish between Friends and Ipartments, he adds a Japanese character in the situation comedy.  it is a good way to use Chinese style to parody Friends



shooting area






the bar is famous shooting area in Friends; audiences can find characters always communication in the bar.

In Ipartment, when characters want to talk about each other, they usually in the bar.



Friends was published from September 22, 1994, to May 6, 2004, and  broadcast for ten seasons

Ipartment was publish from 2009 to 2014, and broadcast for for seasons. before Ipartment, there are none of Chinese situations had broadcast for four seasons.So Ipartment is a successful Chinese situation

Why Ipartment is successfulness in China

For Friends fans
they see the similar shooting area, characters in Ipartment , they will have a sense of belonging, 

For other people
After they watch Ipartment, they know why Friends is a famous situation in American.



hatads (2011) Comedy in advertising. Why use parody?. Available at: http://www.hatads.org.uk/documents/Education_resources/Comedy%20in%20Advertising.pdf (Accessed: 29 November 2015).

Wikipedia. (2009). PARODY. Available: https://zh.wikipedia.org/wiki/%E6%88%B2%E4%BB%BF. Last accessed November 18, 2015.


Simon Dentith. (2000). Approaches to parody. In: Simon Dentithparody. London: Routledge. 1-28.